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Public Online Battles and Streamer Mode Are Here!

2026-10-02

Battle with beasts you draw! This update adds public online battles with ratings, Streamer Mode, and a choice of Cool, Normal, or Cute generation styles.

Rakugaki Beast major update illustration introducing public online battles, Streamer Mode, and generation styles

Battle other players online

Find other players through public online matchmaking and battle their teams in real time with beasts you draw. Your rating changes based on match results.

The public online battle lobby, showing the player Maro and the beasts Oddtato, Staplegator, and Wanderbunny

Introducing Streamer Mode

Streamer Mode replaces the artwork and names of beasts flagged for sensitive display, as well as those still awaiting classification, with default beasts of the same size and element. Their combat stats and moves remain unchanged.

A close-up of the Streamer Mode control on the English title screen

You can enable Streamer Mode from the title screen or Settings before entering a match. Use it when streaming supported online and Ghost Battle views.

Choose your beast's generation style

Before generating a beast, choose Cool, Normal, or Cute. Set the tone of its story, personality, catchphrases, and move names to match the beast you have in mind.

The English generation style selector with Cool, Normal, and Cute options

Other improvements and fixes

  • You can now earn 5 coins for each stamp your beasts receive.
  • Improved generation error messages and saving and recovery of submitted drawings.
  • Improved retry options while preserving your work when saving generated beasts or retouched drawings fails.
  • Fixed collection edits, deletion, capacity handling, and list updates.
  • Improved battle recovery after disconnections and matchmaking retry and cancellation.
  • Added explanations when battle preparation times out.
  • Fixed a replacement selection screen remaining open after an automatic swap.
  • Reduced redundant downloads of your own beasts' artwork before battles.
  • Removed hover movement from lobby numbers and names, and changed the detail button label to Details.
  • Fixed ranking calculations and position displays.
  • Fixed navigation from the Beast Dex to retouching and the shop.
  • Improved detection and repair of conflicting control bindings and connection handling on some networks.

Read the full notes in the Steam news post.

Beast Size Now Shapes Your Strategy — Generation and Combat Update

2026-09-28

The size of the beast you draw now helps shape how it fights. We have also reworked stat and move generation so beasts of the same size can still feel different.

Two-minute update video. On-screen captions are in Japanese.

A Role for Each Size

S beasts favor lighter moves, Attack, and Speed. M beasts are balanced. L beasts favor HP, Defense, and heavy moves. Individual stat spreads, move power, and energy costs still vary, so two beasts of the same size need not fight alike.

Three player-drawn beasts showing S, M, and L sizes
The area you fill in determines size.

Basic Attack Becomes Disrupt

The former Basic Attack is now Disrupt. It remains a low-damage action that costs no energy, but hitting a guarding opponent bypasses Guard's damage reduction and stops their energy recovery for that turn. It is a basic action, separate from a beast's three generated moves.

Battle screen explaining that Disrupt counters Guard
Build energy with Guard, or predict a Disrupt: the choice now carries a read.

Coins, the Shop, and Touch-up Tickets

Earn coins by winning battles and sending stamps, then spend them on titles, frames, other cosmetics, or a touch-up ticket. A ticket lets you add to an existing drawing without changing its original strokes or rerolling its stats or moves.

The shop with cosmetic categories and touch-up tickets
Spend coins on cosmetics and touch-up tickets.
A player's drawing before and after a touch-up
The drawing changes; its stats, element, and moves stay the same.

Previously created beasts remain usable. Their saved stats and moves will not be regenerated, so differences from beasts created under the new system may remain.

Rakugaki Beast is out now on Steam

2026-09-24

Rakugaki Beast is now available for Windows and macOS in English and Japanese. The regular price is US$6.99 / ¥980, with 10% off during the first week.

Draw and name your beasts. AI creates their moves and backstories. Build a team of three for turn-based battles. Share your team and challenge CPU-controlled teams from other players, or battle a friend in real time. In Instant Battle, both players draw three beasts on the spot before revealing them and battling in real time.

Buy on Steam · Try the browser demo

The browser demo includes drawing and card generation. Battles are available in the full game.

Launching September 24, 2026

2026-09-15

Rakugaki Beast launches on Steam on September 24, 2026 for Windows and macOS, with Japanese and English support. The price is US$6.99 / 980 yen.

Draw a beast and give it a name. AI creates its moves and lore, then you build a team of three and battle. You can also share your team and play turn-based matches with friends in real time. Instant Battle lets each player draw three fresh beasts before facing each other in a live match.

Wishlist on Steam to receive a notification at launch. Watch the official trailer, or try drawing and card generation in your browser. The browser demo does not include battles.

Steam store page is live

2026-09-05

The Rakugaki Beast Steam store page is now live and open for wishlists. Wishlist it and Steam will notify you at release.

Rakugaki Beast runs on Windows and macOS, in Japanese and English. We will announce the release date here and on the Steam store page once it is set.

Official site is live

2026-07-05

The official Rakugaki Beast website is now live, with features, screenshots, and a press kit. The Steam store page and wishlist are being prepared — we'll announce them here and on the top page as soon as they open.